UI/UX Art and Design
I have over 4 years of experience being a UI/UX Artist and Designer and crafting user experiences requiring proficiency in UX design, UI mock-ups, asset creation, and in-engine implementation. I love creating fun, accessible interfaces and approaching issues with creative problem solving.
Go to Hole!
Wireframe, UI Layouts and Assets made using Illustrator and Photoshop and implemented in Unity. Available on the App Store!

HUD and gameplay
Splash Screen
Menu Screen
Customize Pop Up
HUD
Hud
Victory Screen
Wireframe
Go to Hole! — UI Redesign Concepts
Conceptual UI Layouts and Assets made using Illustrator, Figma, and Procreate for Go to Hole’s planned UI overhaul.

Menu Screen

Online and Co-op Screen

Online Lobby Screen

World Select Screen

HUD

Pause Screen

Settings Screen

Victory Screen
Bubble Boy Brawlers — Global Game Jam 2025
UI Layouts and Assets made with Photoshop and Illustrator for Bubble Boy Brawlers, a 2D multiplayer sports game with a Frutiger Aero inspired aesthetic. Play on Itch.io!
Menu Screen
Gameplay Screen
Controls Screen - Controller
Controls Screen - Keyboard
Controls Selection Screen
Gameplay Screen
Victory Screen

Splash Screen
HUD
Carnival booth UI
Clown Book Screen
Clown Book Character Screen
Ad Pop Up
Clown Summon Screen
Conceptual Wireframe